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Cheating: Gaining Advantage in Videogames

Cheating: Gaining Advantage in Videogames

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The widely varying experiences of players of digital games challenge the notions that there is only one correct way to play a game. Some players routinely use cheat codes, consult strategy guides, or buy and sell in-game accounts, while others consider any or all of these practices off limits. Meanwhile, the game industry works to constrain certain readings or activities and promote certain ways of playing. In Cheating, Mia Consalvo investigates how players choose to play games, and what happens when they can't always play the way they'd like. She explores a broad range of player behavior, including cheating (alone and in groups), examines the varying ways that players and industry define cheating, describes how the game industry itself has helped systematize cheating, and studies online cheating in context in an online ethnography of Final Fantasy XI. She develops the concept of "gaming capital" as a key way to understand individuals' interaction with games, information about games, the game industry, and other players. Consalvo provides a cultural history of cheating in videogames, looking at how the packaging and selling of such cheat-enablers as cheat books, GameSharks, and mod chips created a cheat industry. She investigates how players themselves define cheating and how their playing choices can be understood, with particular attention to online cheating. Finally, she examines the growth of the peripheral game industries that produce information about games rather than actual games. Digital games are spaces for play and experimentation; the way we use and think about digital games, Consalvo argues, is crucially important and reflects ethical choices in gameplay and elsewhere.
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User Reviews for Cheating: Gaining Advantage in Videogames

Overall Rating: Star FullStar FullStar FullStar HalfStar Empty ( 3 reviews )
  1. Star FullStar FullStar EmptyStar EmptyStar Empty ( 1 of 1 found this review helpful ) Posted: Jun 5 2008

    This discussion of cheating in video games was surprisingly dry. Not very much in the way of interesting stories. If you've played a few video games, and thought a little about the nature of cheating in those games, you won't find much insight here. There is a little insight into how cheating makes people feel in the games, but not enough for a whole book. The book attempts to build on an extended theory of why people cheat, but the theory mostly bookends the chapters on types of cheating, and doesn't provide much insight.

  2. Star FullStar FullStar FullStar FullStar Empty Posted: Oct 5 2007

    If you're looking for an academic discussion of gameplay and player behavior and attitudes, this is the book for you. It covers topics like the magic circle of gameplay, types of cheating, and what players consider acceptable or unacceptable cheating. It's well researched and unusually interesting to read for an academic study. If you're a gamer interested in a journalistic look into the world of modders, botters, and gold sellers, you won't find it here. People who sell in-game currency for real money or hack into video game code aren't discussed. The book focuses on normal players, some of whom cheat at video games. If you have a level 70 Hunter or are playing Halo 3 on heroic, you probably won't learn anything new because this book is really about you.

  3. Star FullStar FullStar FullStar FullStar Full Posted: Jul 27 2007

    In this book, Mia Consalvo thoroughly exposes the various layers of cheating in relation to video game playing. She also elegantly develops the notion of how players develop gaming capital through their experience and expertise in playing games. This combined with her concluding thoughts on ethics got me thinking about video games in new ways.

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Product Specs for Cheating: Gaining Advantage in Videogames

Author: Mia Consalvo
Number Of Pages: 232
Category: Hardcover
Brand: The MIT Press
Dewey Decimal Number: 794.8
Label: The MIT Press
Manufacturer: The MIT Press
Product Group: Book
Publication Date: 2007-06-30
See item at: Amazon: $28.00

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