



( 5 reviews )
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Posted: Mar 27 2008
I've never head anything but hate for this module, but after reading it I think the haters are wrong. It has an interesting ecology, and well-developed new monster species (which has since been reprinted in a monster manual, but it was a good addition to the game at the time). The intrigue between the flame salamanders and the bat-people is fun, as is the murder plot by the rival adventurers. I plan to use the loose, somewhat free-form encounters in my present underdark campaign. I'm pleased with this adventure, especially at today's prices.
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( 6 of 8 found this review helpful ) Posted: Jan 6 2004
An interesting premise, poor execution. Maps are hard to follow. Very few interesting traps or encounters. Very stingy on the rewards that the PCs may acquire. The only redeeming aspect is that this module introduces the desmodus, a cool race of bat-like men who dwell in the Underdark. But if you pick up Savage Species, the appendices in that book fully describe the desmodus.
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( 8 of 14 found this review helpful ) Posted: Oct 18 2002
I have to say, this is one lousy adventure... Skip Williams could have done much better that that. Firstly, the character hooks is really badly made, then secondly, the race of bats has a DC missing, thirdly, the whole adventure was really boring.

















